Tuesday, September 14, 2010
GameCenter Vs OpenFeint - This is the second winner PocketGamer!
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It obviously could not miss the clash between the two platforms of the century "social" gaming Apple. One, OpenFeint, is famous for some time now invading our haptic devices, the other GameCenter, is well known for the simple reason that comes straight from Apple. But what is the best? We try to find out in this article from PocketGamer!
Let's start first with a brief consideration. The use of games on the iPhone is growing every day and integration with systems such OpenFeint or GameCenter makes the gaming experience more interesting. After "fiddle" a little bit with the latest addition to the GameCenter, is now beginning the challenge, no holds barred, between the two leading exponents of social gaming.
Interface
Winner: OpenFeint
The graphics and style matter a lot and that's why you can begin to assess the conflict from a perspective "view." The cleanest and most simple is surely GameCenter, but this cleaning is the result of a lack of functionality. Instead, OpenFeint presents menus on several levels that reflect the comprehensiveness of the platform.
Both services are easy to navigate. The fundamental difference, however, is style. GameCenter is decidedly unattractive, with his background that reminds very much the dartboard. And 'as if Apple thought the games as a synonym for digital play-by-pub table and, like chess and darts just to be clear! This certainly does not reflect as visible in the AppStore because, day after day, publishers step up in quality and quantity of the release of actual games.
To be honest, maybe this style is a deliberate move to attract non-traditional players, which could be put off by a service that seems too hardcore. It 'also worth mentioning that GameCenter runs only in portrait mode, while OpenFeint also supports landscape viewing.
GameCenter not as attractive as OpenFeint in terms of visual style. This does not mean that OpenFeint is perfect, but until Apple changes the look of GameCenter, OpenFeint sits on top.
Objectives
Winner: GameCenter
Although both networks have unlockable objectives, only Apple had the foresight to provide some uniformity, thus framing, in well-established parameters, the objectives to unlock. GameCenter fact, assigns to each certificate 500 or 1000 points overall, and although it would be better completely uniform to 1000 (or just 500), it is best to OpenFeint where confusing titles, assigning 100 to 1000 and more points . Worse still, some titles OpenFeint-enabled, not all objectives! From this standpoint, therefore, the winner is GameCenter Apple. But go ahead.
Social networking
Winner: OpenFeint
GameCenter is that OpenFeint allow for friend lists. The similarities however end here! GameCenter service lets you find friends using your username or e-mail, but you can not view another user's friends, so he can have potential new users to be included in their lists.
In addition, GameCenter suffer for social networking, because it seems that the international friends are not yet supported. Our efforts (PockeGamer is talking!) To add friends from other countries have been frustrated by error messages.
OpenFeint, however, can be connected to your Twitter account and / or Facebook!
Communication Features
Winner: OpenFeint
There is absolutely no comparison between GameCenter and OpenFeint in this category. OpenFeint supports live chat and messaging between friends. We must say more?
On this side of GameCenter must make your way to becoming competitive.
OpenFeint opened the scoring on 25 points: there is much to do to be competitive with OpenFeint GameCenter, because now pales in comparison.
If you want to communicate with everyone via GameCenter, you must exit the game and send an e-mail or a text message or use FaceTime!
Global
Winner: OpenFeint
GameCenter OpenFeint beat 3 to 1. Apple has much work to do before they can outshine GameCenter OpenFeint. It 's a position unusual for Apple, which is chasing a "competitor" in their field.
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